Meet The Zotac GeForce GTX 660 Ti AMP! Edition

Our next GTX 660 Ti of the day is Zotac’s entry, the GeForce GTX 660 Ti AMP! Edition. As indicated by the AMP branding (and like the other cards in this review) it’s a factory overclocked card; in fact it has the highest factory overclock of all the cards we’re reviewing today, with both a core and memory overclock.

GeForce GTX 660 Ti Partner Card Specification Comparison
  GeForce GTX 660 Ti(Ref) EVGA GTX 660 Ti Superclocked Zotac GTX 660 Ti AMP! Gigabyte GTX 660 Ti OC
Base Clock 915MHz 980MHz 1033MHz 1033MHz
Boost Clock 980MHz 1059MHz 1111MHz 1111MHz
Memory Clock 6008MHz 6008MHz 6608MHz 6008MHz
Frame Buffer 2GB 2GB 2GB 2GB
TDP 150W 150W 150W ~170W
Width Double Slot Double Slot Double Slot Double Slot
Length N/A 9.5" 7.5" 10,5"
Warranty N/A 3 Year 3 Year + Life 3 Year
Price Point $299 $309 $329 $319

Zotac will be shipping the GeForce GTX 660 Ti AMP at 1033MHz for the base clock and 1111MHz for the boost clock. This represents a sizable 118MHz (13%) base overclock, and a 131MHz (13%) boost overclock. Meanwhile Zotac will be shipping their memory at 6.6GHz, a full 600MHz (10%) over the reference GTX 660 Ti. The latter overclock will stand to be very important, as we’ve already noted the GTX 660 Ti is starting off life as a memory bandwidth crippled card. Power consumption willing, the GTX 660 Ti AMP is in a good position to pick up at least 10% on performance relative to the reference GTX 660 Ti.

Like the EVGA card we just took a look at, Zotac’s GTX 660 Ti is based on NVIDIA’s reference board, so we’ll skip the details here. Rather than using a blower like EVGA however, Zotac is using an open air cooler – dubbed the dual silencer – that is well suited for a board of this length. The cooler uses a pair of 70mm fans, mounted over an aluminum heatsink that runs nearly the entire length of the card. Attaching the heatsink to the GPU itself is a trio of copper heatpipes, which transfer heat from the GPU to various points on the heatsink. Meanwhile the VRMs are cooled by a smaller, separate heatsink that fits under the primary heatsink; given the size and the location, it’s hard to say just how well this secondary heatsink is being cooled.

Altogether the card measures just 7.5” in length, an otherwise itty-bity card made just a bit longer thanks to some overhang from Zotac’s cooler. Zotac advertises their dual silencer as being 10C cooler and 10dB quieter than the competition, and while this may strictly be true when compared to some blowers, it’s not appreciably different than the dual-fan open air heatsinks that are extremely common on the market today. In fact among all of the cards we’re reviewing today this is unquestionably the most standard of them, as Zotac and several other NVIDIA partners will be shipping reference clocked cards built very similar to this. For this reason we’ll be using Zotac’s card as our reference card for the purpose of our testing.

Moving on, power and display connectivity is the same as with the GTX 670 and other cards using NVIDIA’s PCBs. This means 2 PCIe power sockets and 2 SLI connectors on the top, and 1 DL-DVI-D port, 1 DL-DVI-I port, 1 full size HDMI 1.4 port, and 1 full size DisplayPort 1.2 on the front.

Rounding out the package is the usual collection of molex power adapters and quickstart guides, along with a trial version of Trackmania Canyon. However the real star of the show as far as pack-in games goes will be Borderlands 2 through NVIDIA’s launch offer.

Wrapping things up, Zotac is attaching a $329 MSRP to the GeForce GTX 660 Ti AMP, which makes it a full $30 more expensive than reference-clocked cards and reflecting the greater factory overclock. This also makes it the most expensive card in today’s review by $10. Meanwhile for the warranty Zotac is offering a base 2 year warranty, which is extended to a rather generous full limited lifetime warranty upon registration of the card.

Meet The EVGA GeForce GTX 660 Ti Superclocked Meet The Gigabyte GeForce GTX 660 Ti OC
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  • Nfarce - Thursday, August 16, 2012 - link

    The GTX 680 is 20% higher in performance than the 660Ti but it comes at a lofty 67% higher price tag. The 670 is just 10% faster but still comes at a 33% price premium. I was upset after dropping 5 Benjamins on an EVGA 680 Superclocked when the 670 came out. I should have waited on THAT card and saved a hundred. Now this card is out and two of these in SLI will slaughter my 680 by a 35% margin for just another 20% in cost (according to Guru3D's SLI tests). Just damn on my timing and decisions. Methinks I'm selling the 680 for a $50 loss and get two of these for $600. Sure beats the original plan of spending $1,000 in a 680 SLI setup.
  • CeriseCogburn - Sunday, August 19, 2012 - link

    This place and Tom's very conveniently left out the 680 in all the charts but made biased assured that the 7970 was in every single one of them.
  • TheJian - Monday, August 20, 2012 - link

    Another 680 at newegg is $499 (lots of choices). Two 680's will smoke the two 660's for $100 less. Since you already own one ;) If you buy two of either, I hope you're going to run them at 5760x1200 (3 monitors or 3840x1200? two monitors?). Wasted power otherwise. 1920x1200 is already 100fps+ in almost everything on a GTX 680.

    But sorry about you jumping early :) That's the price any of us pay for being first on the block to have the latest toys :) Also note, you can turn down both 680's and have a silent seriously butt kicking machine until you actually need the power. No heat or noise until you actually need it. Let's face it, two 680's is a LOT of freaking performance.

    Congrats if you've got an extra $500 laying around in these times :) Might want to wait for labor day specials though ;)
  • xKrNMBoYx - Thursday, August 16, 2012 - link

    Is that a typo or is the Zotac GTX 660 Ti AMP! memory clock 600 MHz faster
  • Ryan Smith - Thursday, August 16, 2012 - link

    That's not a typo. They are offering a factory memory overclock; the only such vendor to do so according to the list I have.
  • Jaguar36 - Thursday, August 16, 2012 - link

    I'd love to see SC2 come back, particularly with the new Arcade games. Some of them can easily bring even a top card to its knees. The final battle of a Desert Strike game will crush even the best cards.
  • TheJian - Tuesday, August 21, 2012 - link

    Nah, I'm sure people would whine because it's another victory for Nvidia at 1920x1200 and below (heck I think above also). They could have benched it as before but Ryan probably wanted to leave it out :) He might have had to make a conclusion then, even at 2560x1600... ;)
    http://www.anandtech.com/show/6025/radeon-hd-7970-...
    Note that article is from 6/22/2012. and they used it again here:
    http://www.anandtech.com/show/6096/evga-geforce-gt...
    7/22/2012...
    You see, at 1920x1200 ULTRA + 4xMSAA the GTX670 already scores 121.2 vs. 108.3 for the 7970GE (7970 only gets 99, and the 7950 gets 88.2fps). So you would have the GTX 660 TI smoking the 7970Ghz edition. That wouldn't look too good when it's supposed to be competing against the 7850/7950...LOL. The GTX 670 even beats the 7970GHZ edition in the 2% market share 2560x1600 also. So it may have looked pretty bad against the 660 here also. It would have made his 2560x1600 digs and conclusion even worse and hard to even argue there. Ryan was smart here...Just not quite smart enough if you look at the big picture of evidence.

    Understand why they won't bench SC2 again now? Why not run the last version patch that works fine? Did 1.51 not work too (released 8th? a week ago from review date). Instead he keeps in Warhead from 2008 and an engine from 2007 that was only used in 7 games vs. the much more TAXING Crysis 2 (not 1) with DX11 patch and Ultra res patch which turns on a crapload of stuff like:hardware tessellation, soft shadows with variable penumbra, improved water rendering, particle motion blur and shadowing, Parallax Occlusion Mapping, full-resolution High Dynamic Range motion blur, & hardware-based occlusion culling.
    "can it run crysis?"...Wrong question, can it run crysis 2! :) I still think it would be close or a loss for NV though with 660. It would be a close call, probably a wash...But that wouldn't help ryan either :) Hence the 2008 game.
  • CeriseCogburn - Thursday, August 23, 2012 - link

    This place for these vidcards is goners man. Good job.
  • Stas - Thursday, August 16, 2012 - link

    Disappointed. Was hoping to see it match 7950 to drive the prices down... But it actually loses to 7950. Let alone o/c potential. Ugh... keep waiting.
  • TheJian - Tuesday, August 21, 2012 - link

    I'm not even going to waste my time with this BS comment. But see my response to Ryan's lame excuse over 2560x1600 for all the details you SHOULD have seen in his review (and some that he SHOULD have put IN the review). It only one ONE game @1920x1200. In my response to ryan I prove you can't run at 2560x1600 and stay above 30fps.

    Nice try though. :) Slower my butt.

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