4 chips in 6 months reaches its end today, with the launch of the final chip in AMD’s Evergreen stack: Cedar. Cedar, the baby of the family, will be powering AMD’s bottom-tier cards. Today we’re seeing the  the first of what we expect will be a couple of Cedar cards with the launch of the Radeon 5450.

  AMD Radeon HD 5670 AMD Radeon HD 4670 AMD Radeon HD 5450 AMD Radeon HD 4550
Stream Processors 400 320 80 80
Texture Units 20 32 8 8
ROPs 8 8 4 4
Core Clock 775MHz 750MHz 650MHz 600MHz
Memory Clock 1000MHz (4000MHz data rate) GDDR5 1000MHz (2000MHz data rate) GDDR3 800MHz (1600MHz data rate) DDR3 800MHz (1600MHz data rate) DDR3
Memory Bus Width 128-bit 128-bit 64-bit 64-bit
Frame Buffer 1GB / 512MB 1GB / 512MB 1GB / 512MB 1GB / 512MB
Transistor Count 627M 514M 292M 242M
TDP 61W 59W 19.1W 25W
Manufacturing Process TSMC 40nm TSMC 55nm TSMC 40nm TSMC 55nm
Price Point $99 / $119 $60-$90 $49-$59 $35-$55

It should come as little-to-no surprise that Cedar and the Radeon 5450 finally deviate from the rule-of-2 that has marked the difference between the other Evergreen family members. Whereas all of the larger Evergreen chips have effectively been ½ of their bigger sibling, Cedar cuts right to the bone. It’s half as many ROPs as the Redwood-powered Radeon 5670, but 40% of the texturing capacity, and a mere 20% of the shader capacity. As has always been the case for video cards, once you drop below $100 you have to start sacrificing a lot of hardware to meet lower price targets, and Cedar is no different.

For throwing all of those functional units out along with GDDR5 capabilities, Cedar comes in at a slender 292M transistors with a die size of 59mm2.  This is a little less than half the transistor count of Redwood while being a little more than half the die size. In this case the limited reduction in transistor count in spite of the significant reduction in shader capabilities is an excellent example in what makes cutting a design down to budget-levels such a tricky proposition. AMD won’t release a die shot of Cedar (or anything else of Evergreen for that matter) but it’s a safe assumption that most of Cedar is occupied by fixed and semi-fixed units such as the PCIe controller, UVD2.2, and AMD’s fixed function rendering pipeline. AMD can’t scale down any of these units like they can shaders, hence shaders had to take the brunt of the cuts to get a sub-300M transistor chip.

Attached to Cedar is a 64bit memory bus, which as we stated before drops GDDR5 memory support. Instead Cedar will be paired with DDR2 and DDR3 – with today’s launch card being a DDR3 variant clocked at 800MHz. This also makes the 5450 the first card to launch with something other than GDDR5, which has otherwise been paired with everything from the 5970 to the 5670.

Compared to the RV710 chip at the core of the Radeon 4350 and 4550, Cedar and the 5450 are virtually identical to those parts. It has the same number of functional units and the same memory interface running at the same speeds, making it the closest thing yet to a 4000-series card with DX11 + Eyefinity functionality. Cedar is even pin-compatible with RV710, so that manufacturers can drop it in to existing Radeon 4350/4550 designs. And just to put things in perspective, in spite of these similarities Cedar is 50M transistors larger than RV710, which means AMD spent most of their gains from moving to the 40nm process on adding Evergreen family features and getting a slightly smaller chip. This also means that it’s a safe bet that we’ll see AMD double-up on functional units for the next die shrink.

One of the advantages of throwing out so much shader hardware and dropping GDDR5 is that the power usage of the card comes down significantly, playing well in to the low-power nature of budget video cards. AMD specs the 5450 at a mere 19.1W TDP, and an idle power usage of 6.4W. This is more than 2/3rds lower than the 5670. Lower clockspeeds also play a part here, as the 5450 is the lowest clocked 5000-series card yet, at a core clock of 650MHz.

It goes without saying that as a budget card AMD is not targeting hardcore gamers with the 5450, instead the target market is a mix of buyers who need their first real GPU on a tight budget. This means pushing the Radeon 5450’s UVD/HTPC capabilities, Eyefinity, GPGPU acceleration, and it’s significantly improved gaming performance over IGP solutions. AMD is making sure to tag the 5450 as a DX11 card too, but as we’ve already established from our 5670 review, cards this slow are too slow to take advantage of any of DX11’s wonder features – the tessellator is probably going to be the only DX11 feature to see any action on cards of this performance level.

AMD is framing the 5450 as competition for NVIDIA’s bottom-tier GeForce, the GeForce 210. From a power and form factor standpoint this is a good matchup, however the 210 uses an even smaller GPU than Cedar along with DDR2 memory, which means there’s certainly a performance difference but also a pricing difference, since NVIDIA should be able to build the 210 for less. Pricing-wise the 5450 is in competition with the DDR2 GeForce GT 220, the Radeon 4550, and the Radeon 4650, all of which can be found for around the same price if not lower in the case of the 4550.

Meet the 5450
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  • andy o - Thursday, February 4, 2010 - link

    So far the most reasonable explanation I've seen by googling is someone if a forum suggesting that its function is just disabling certain features so as to prioritize smooth playback over those features. I don't see any difference with the 5770, otherwise (with that card it doesn't disable anything).
  • UNCjigga - Thursday, February 4, 2010 - link

    I sort of assumed it was similar to what 120hz/240hz LCD TVs do: use a frame doubler to more closely match your monitor's refresh rate and give the impression of "smooth" motion.
  • andy o - Thursday, February 4, 2010 - link

    I don't think so, most PC displays are 60 Hz, and I think even most 120 Hz TVs only take up to 60p input. There's only a couple of 120Hz-input monitors.
  • therealnickdanger - Wednesday, February 10, 2010 - link

    Actually, most CRTs using analog connections are capable of 120Hz. DVI, HDMI, and DisplayPort do not support digital transmission speeds over 60Hz. It's a sad state of affairs if you ask me.
  • sc3252 - Thursday, February 4, 2010 - link

    I know this isn't exactly supposed to be a fast card, but its clocked ~10% faster yet its slower than the last generation card... I can't say I am surprised though, after seeing the 5770 clocked faster than the 4870 yet being around the same speed.
  • StevoLincolnite - Thursday, February 4, 2010 - link

    I think people are missing allot of the big picture here and that's Crossfire with the Radeon 54xx series.
    Specifically with the new 8 series of chipsets, hence the amount of shaders present, I expect a return of Hybrid Crossfire.

    Pairing an IGP with a low-end card is a very cost effective solution to getting more performance out of a system and also gives AMD an edge in getting more people to buy an AMD Processor+Chipset+Graphics card.
  • ereavis - Thursday, February 4, 2010 - link

    "me too" I'd dig a 758G Hybrid Crossfire review with this and the other sub $100 Radeons (if they support x-fire) 785 was a great motherboard to match with the Athlon II and Phenom II X2-X3, some of us were waiting on video card purchases and would like to see Crossfire 54XX/56XX compared to a 5750 discrete for example.
  • JarredWalton - Friday, February 5, 2010 - link

    Fun fact: HD 5450 is about 40% faster than my pathetic old 7600 GT in my work PC. Remember when 6600 GT was da bomb? LOL
  • QuietOC - Thursday, February 4, 2010 - link

    The 80 shader discrete Radeons are just too limited by 64-bit DDR3. The 785G has more bandwidth and the same number of ROPS (mine even runs fine at 1GHz.) If they had cut the power usage of the 5450 down a lot more it may have made some sense.
  • Totally - Thursday, February 4, 2010 - link

    5770 128-bit bus, 4870 256-bit bus

    again 5450 64-bit bus, 4550 128-bit bus

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