In the recent year’s all-in-one liquid cooling solutions gained significant popularity thanks to efficiency and quieter operation. However, even with those improvements, a closed loop cooler still needs a pump to enable circulation of liquid as well as at least one fan to maximize cooling efficiency. Seen as the next step, pumpless liquid cooling systems have been discussed by various developers for a while, and Raijintek demonstrated one at Computex 2016.

The prototype of Raijintek’s pumpless liquid cooling system is comprised of a completely passive CPU/GPU water block with a copper base (featuring a system of very thin channels to maximize heat dissipating surface area) with two nozzles of different diameter, two tubes as well as a radiator (images are by Hermitage Akihabara). The LCS is filled with a customized coolant, which has evaporation point of around 40°C to 50°C. Once the CPU or the GPU gets hot enough, the coolant turns into vapor and streams to the radiator through one of the tubes where it condenses back to liquid, whereas the cool coolant streams back to the water block.

Raijintek's prototype of a pumpless LCS. Image by Hermitage Akihabara.

Natural processes enable the circulation and the liquid cooling system is nearly noiseless (keep in mind that physical processes like water circulation create noises). In the best-case scenario, the higher is the temperature of the chip cooled down by such a LCS, the faster is the circulation. The theoretical limit of TDP that Raijintek’s prototype can handle is unclear, but different reports point to over 200 W, which is in line with traditional high-end and AIO liquid coolers. At Computex, the manufacturer demonstrated the prototype without any fans, but the radiator can be equipped with two of them to maximize cooling performance. While fans are not compulsory, there is a requirement, though: the radiator always has to be installed above the water block, which is something harder to do in small form-factor PCs.

Raijintek's prototype of a pumpless LCS. Image by Hermitage Akihabara.

The advantages of pumpless LCS are obvious: it does not have moving parts and therefore is more reliable than traditional systems; it does not generate as much noise and does not use power, provided that the coolant is cheap enough, the cost of a pumpless LCS should be lower than the cost of a traditional closed-loop liquid cooling system. On the other hand, it is completely unclear how the liquid with a very low evaporation point handles high TDPs when placed in a hot external environment. Besides, temperature of such liquid should remain below 40°C at all times (so, you are not going to use such device in Qatar, where temperatures above 40°C are common). Finally, the LCS must be perfectly sealed to maintain vacuum inside because any slight imbalance of pressure inside will harm its operation, a requirement that potentially increases the cost of the device.

Raijintek's prototype of a pumpless LCS. Image by Hermitage Akihabara.

Raijintek has invested a lot in development of its pumpless LCS over the years. In fact, the first prototype was ready back last year, but the company decided not to demonstrate it, but patent the technology in major markets first. Given the price of the new coolant as well as a new manufacturing process required to build pumpless LCS with vacuum inside, the price of the final product will not be low and may be actually higher compared to traditional AIO liquid coolers.

It is interesting to note that Raijintek is not the first to showcase a pumpless closed-loop liquid cooling system. Back in 2014, Silverstone demonstrated its prototype at Computex, but so far the company has not released it commercially.

Sources: BitTech, Hermitage Akihabara, TechPowerUp, 3DNews.

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  • JoeyJoJo123 - Friday, June 3, 2016 - link

    I'm going to have to agree here. Liquid cooling implies that the coolant remains in a liquid state throughout operation. This coolant is inherently designed to have a low vaporization temperature, so that phase change cooling can happen.
  • samer1970 - Friday, June 3, 2016 - link

    they need to make it 3 hoses and not only 2 , for faster liquid speed
  • dhotay - Friday, June 3, 2016 - link

    "In the best-case scenario, the higher is the temperature of the chip cooled down by such a LCS, the faster is the circulation. The theoretical limit of TDP that Raijintek’s prototype can handle is unclear, but different reports point to over 200 W, which is in line with traditional high-end and AIO liquid coolers."

    Is this saying the chip surface temperature will have to rise to what would normally be an worrying point (with air or liquid cooling) before the cooling effect really starts working? Just how hot would the chip have to be before the system approached 200W of dissipation?
  • samer1970 - Friday, June 3, 2016 - link

    it will rise anyways above 50 , and that liquid will evaporate at 50 and start moving so dont worry
  • Murloc - Friday, June 3, 2016 - link

    50°C is really not that difficult to reach
  • bcronce - Saturday, June 4, 2016 - link

    50c is nothing. Below 90c if safe for pretty much anything except SSDs. I had a GPU that ran at 103c-108c 8+ hours a day for 6 years before I replaced it with something that didn't sound a like a blow-dryer clogged with dust.

    CPUs pretty much don't take damage from heat anymore because they're self-regulating. What damages them is too high of voltages. Stability can be affected by heat and even overclocked frequency, but no damage will occur.
  • Yuriman - Friday, June 3, 2016 - link

    Hold a sec - Raijintek just reinvented the heatpipe?
  • Murloc - Friday, June 3, 2016 - link

    it's in flexible tubing and this allows a way bigger radiator. It may sound trivial but I'm sure the engineering behind isn't.
  • Spunjji - Saturday, June 4, 2016 - link

    Some people just gotta trivialise an engineering development :/
  • chuttney1 - Monday, June 6, 2016 - link

    The underlying cooling method is thermosiphoning.

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