When I first heard about Razer, they were a company that strictly made gaming peripherals. I mostly associate them with their DeathAdder mouse, with the version from 2010 still being one of the best mice I've ever used. Razer has also made audio equipment like gaming headsets for quite some time, as well as a line of gaming keyboards. As time went on, some of these products gained features that were unique to Razer, such as the use of Razer-designed mechanical switches in their gaming keyboards, and RGB backlighting in various products with the Chroma branding.

Razer has made a number of attempts to move beyond the world of gaming peripherals. Some have been more successful than others. For example, some gamers may remember the Razer Edge Pro, the gaming tablet that never seemed to catch on with consumers. Razer also made a fitness band called the Nabu, but it also appears to have missed the mark and has seen some pretty heavy discounts in recent times. With Razer's recent purchase of NextBit, many have begun to speculate on whether Razer plans to move into the mobile industry.

While it would be fun to speculate on Razer's plans for the future, they do have one area beyond peripherals that has been an undisputed success. Their line of laptops, which started with the unveiling of the original Razer Blade in 2011, have shown that it's possible to build gaming laptops without the bulky plastic bodies and poor quality displays that traditionally characterized high-performance laptops from other vendors. As time has gone on, Razer has iterated on the original Razer Blade, and introduced both a smaller model in the form of the Razer Blade Stealth, a 14-inch model to carry on the name of the original 17-inch Razer Blade, and the Razer Blade Pro to fill the 17-inch space. That latter model is the laptop I'll be looking at today.

Prior to the launch of this new model in late 2016, the Razer Blade Pro was last updated in 2014. That model was put in an awkward position right from launch. It came with NVIDIA's GTX 860M GPU, which was actually a step down from the GTX 870M in the 14-inch Razer Blade that was updated around the same time. It also only used a 1080p display due to limitations in what 17.3-inch panels were available on the market, while the 14-inch Blade Pro clocked in at 3200x1800 despite being $100 cheaper. The headline feature of the 2014 Blade Pro was its SwitchBlade touchpad, but it again suffered from unenthusiastic reception in the market. Ultimately, the Blade Pro ended up being a more niche machine, which didn't really offer advantages compared to its little brother except for users who really needed such a large display regardless of resolution.

With the 2016 Blade Pro, Razer is changing up their strategy. When I think about gaming laptops, it seems to make sense to me that a larger model will have fewer power and thermal limitations, and so it should be even more powerful than the smaller versions. For example, a 13-inch MacBook Pro is less powerful than the 15-inch model. The 2016 Blade Pro follows that line of thinking, and pushes the performance of Razer's gaming laptops farther than ever before. I've outlined its specifications below.

2016 Razer Blade Pro
CPU Intel Core i7-6700HQ
4C/8T
2.6-3.5 GHz
6MB Cache
45W TDP
GPU NVIDIA GTX 1080 8GB
2560 CUDA Cores
1556 - 1733 (Boost) MHz
Memory 32 GB 2133MHz DDR4
Display 17.3" 3840x2160 60 Hz w/G-SYNC
Storage 512GB (2 x 256GB) M.2 PCIe SSD
1TB (2 x 512GB) M.2 PCIe SSD
2TB (2 x 1TB) M.2 PCIe SSD
I/O 3 x USB 3.0 Ports
1 x Thunderbolt 3
1 x HDMI 2.0
SD Card Slot
1 x Headset Jack
1 x Killer E2400 Ethernet (10/100/1000Mbps)
Dimensions 22.5mm x 424mm x 281mm (HxWxD)
0.88" x 16.7" x 11" (HxWxD)
Weight 3.54 kg / 7.8 lbs
Battery 99 Wh, 250W AC Adapter
Wireless Killer Wireless-AC 1535
2x2:2 with Bluetooth 4.1
Price $3699.99 512GB
$3999.99 1TB (Model tested)
$4499.99 2TB

As you can see, the Razer Blade Pro is quite the laptop. It's certainly not the bulky, heavy, tank-like device that you get when you buy a desktop replacement (DTR) from Clevo or MSI, but it doesn't compromise on performance in order to do so. Inside is NVIDIA's fastest GPU, the GTX 1080. There's also a pair of PCIe SSDs, Intel's i7-6700HQ CPU, 32GB of 2133MHz DDR4 memory, a UHD display with Adobe RGB color support, and an assortment of ports so you can connect all of your existing devices without issues. 

With all that power in a relatively thin and light chassis, it's not a surprise that the Blade Pro comes at such a high price. The 2014 Razer Blade Pro launched at a price of $2299, although it was lacking in the spec department in many ways, and the 14-inch Blade, with better hardware, was cheaper at $2199. Now that the Blade Pro sits at the top of Razer's laptop line for both size and performance, a price gap is actually justified. For the model with 512GB of internal storage, the Blade Pro costs 3699.99 USD. Moving to 1TB brings the price up to 3999.99 USD, and the 2TB model is the most expensive at 4499.99 USD.

As I mentioned before, the 2014 Blade Pro definitely had room for improvement. The 2016 Blade Pro also comes after two years of technological improvements, and it has great potential as both a gaming machine and a mobile workstation. To start things off I'll go over the Blade Pro's design, before moving on to performance testing.

Design, Keyboard and Trackpad
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  • Eden-K121D - Monday, March 6, 2017 - link

    Who'll buy this?
  • Ninhalem - Monday, March 6, 2017 - link

    From the article: "The 2016 Razer Blade Pro is a great gaming laptop. I certainly wish I could afford one for myself. My life right now is characterized by frequent moving due to work and university, and something like the Blade Pro would allow me to bring an incredibly powerful machine with me wherever I go. While the Blade Pro fulfills its role as a high performance gaming machine, it did let me down as a mobile workstation."

    The last sentence feels like an unintended scenario for this laptop. Mobile workstation to me says you need to do activities like CAD and/or purely business work, and requires a CAD card instead of the mainstream variant. This laptop's intended audience clearly isn't the business world.
  • fanofanand - Monday, March 6, 2017 - link

    No $4,000 laptop should be usable ONLY for gaming, any other laptop in this price range is a jack of all trades sans military laptops.
  • Brandon Chester - Monday, March 6, 2017 - link

    Yeah that was my point. I'm actually willing to shell out $3700 on a laptop if it can replace every other computer in my life. If it can only replace a gaming machine then it's going to be limited to the niche of users who can afford paying that much just to bring their games around with them.
  • akdj - Tuesday, March 14, 2017 - link

    I'm with ya Brandon - always have been, as my laptop pays my mortgage, son's tuition, and wife's car payment;)
    As an OS X/macOS user over the last decade, their last half year 'computationally, has excited me as much as a three hundred mile road trip to grandpa and grandma's in the station wagon as a kid. And I can't be totally sure, but I think I might not be their 'audience' any longer...kinda feel unwanted after a pair of 17" 2008/2011 & two 15s in the Intel era, 2012 and 2015. Plenty between my '83 IIe and current 2015 15"
    ... I was very excited for your review
    Needless to say, I'm shocked at the results (even in comparison w/their small 14" model you reviewed, as the objective 'scores and analysis' are in the charts with both machines represented!)

    Oh well, always a compromise
  • DanNeely - Monday, March 6, 2017 - link

    From a few sentences later in the article it's clear that he's talking about a image/video editing workstation not a CAD box; for the former only the screen is really holding it back.
  • QuinRiva - Monday, March 6, 2017 - link

    Mid level technical professionals... The business is buying it, so the price is pretty insignificant compared to salary and overheads. Sure, most of my workload is offloaded to a DB or compute node somewhere, but loads of prototyping and presentation workload is done on the laptop/client side.

    Quadcore is essential just to run things like Excel/Tableau, and a decent graphics card is useful for Illustrator, or running neural nets; or spending a bit of time relaxing playing a game on an international business trip.

    And if they want "pro" buy-in, it has to look like a professional tool - I can't turn up to a client meeting with a flashing garish "gaming laptop". The XPS 15 is a pretty good compromise on this front, it's just a pity it was limited to GTX 960M.
  • milkod2001 - Thursday, March 9, 2017 - link

    Rich kidz who play games and content creators who think that their web sized images will somehow load on this machine faster...

    Price is ridiculous, screen, GPU & CPU should not cost more than 1000, the rest 500 leaving 500 margin for Razor if sold at realistic $2000 but no this costs $3699. What a joke.
  • fanofanand - Monday, March 13, 2017 - link

    That GPU alone was $700 in the desktop form up until a couple weeks ago, and the "recommended" price on that CPU is $378. I know Razer isn't paying retail on these things but if you believe $1,000 for the screen, CPU and CPU "should not cost more than 1000" then I think you are unaware of component prices. Yes this thing has huge margins, yes it's ridiculously overpriced, but I think your numbers are pure fantasy.
  • digiguy - Monday, March 6, 2017 - link

    One negative aspect seems to be unanimously mentioned by all reviewers: the keyboard is crap. Which, for a laptop, is a big negative.

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